Godot D20 Framework - 2D
A downloadable asset pack
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Action Combat meets Tabletop Depth with a 2D twist!
Platformer movement with D20 mechanics, meaning every attack is calculated by luck of a dice roll. This is a watered down version for simplicity.
Key Features
D20 Combat System
- Attribute Scaling: Damage output scales based on player attributes, allowing for weak hits or max damage output.
- Roll Damage Explained: The system will roll damage based on the frame of the animation, for enemies its easy since its all a variable, but for the player I chose to hard code it mainly because you may use a more robust animation then necessary.
- Simple Health System: Simple progress bar to show the amount of health the player has, uses the health component to update the max/current value
- Respawn Menu: (not implemented in) once you die, then it will just reload the scene, but can be changed in code.
| Updated | 7 days ago |
| Published | 18 days ago |
| Status | In development |
| Category | Assets |
| Author | Dax |
Download
Download NowName your own price
Click download now to get access to the following files:
hackslashd20_Feb52026.zip 391 kB
Development log
- Engine upgrade!15 days ago



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